Other community members argued that there have been servers that could handle 60 or more players, but many seem to believe that Valve will go in an entirely different direction to the current battle royale phenomenon.
CS:GO has been an immensely popular game for a number of years now, as were Counter-Strike 1.6 and Counter-Strike: Source before it, but its growth has slowed somewhat of late.
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Thanks to its vibrant esports scene, the game will always have a core of fans that are interested in nothing more than competitive matchmaking, PUGS and official matches, but bringing in new casual fans seems to be a bit of an issue due to the steep learning curve and lack of casual incentives.
With games like Fortnite showing what is possible when the casual community is constantly provided with updates and interesting new modes, items and skins, even the likes of Richard Lewis and Duncan ‘Thorin’ Shields have conceded that other esports-focused titles could learn a thing or two from Epic Games.